Commit d780aa43 authored by CCTV-1's avatar CCTV-1

update new settings translation

parent 173c9ac5
......@@ -302,8 +302,8 @@ public class SettingsPage extends TabPage<SettingsScreen> {
localizer.getMessage("nlDisableCardEffect")),
4);
lstSettings.addItem(new BooleanSetting(FPref.UI_ENABLE_BORDER_MASKING,
"Enable Round Border Mask",
"When enabled, the card corners are rounded (Preferably Card with Full Borders)."){
localizer.getMessage("lblEnableRoundBorder"),
localizer.getMessage("nlEnableRoundBorder")){
@Override
public void select() {
super.select();
......@@ -312,8 +312,8 @@ public class SettingsPage extends TabPage<SettingsScreen> {
}
},4);
lstSettings.addItem(new BooleanSetting(FPref.UI_ENABLE_PRELOAD_EXTENDED_ART,
"Preload Extended Art Cards",
"When enabled, Preloads Extended Art Cards to Cache on Startup."){
localizer.getMessage("lblPreloadExtendedArtCards"),
localizer.getMessage("nlPreloadExtendedArtCards")){
@Override
public void select() {
super.select();
......@@ -322,8 +322,8 @@ public class SettingsPage extends TabPage<SettingsScreen> {
}
},4);
lstSettings.addItem(new BooleanSetting(FPref.UI_SHOW_FPS,
"Show FPS Display",
"When enabled, show the FPS Display (Experimental)."){
localizer.getMessage("lblShowFPSDisplay"),
localizer.getMessage("nlShowFPSDisplay")){
@Override
public void select() {
super.select();
......
......@@ -950,6 +950,12 @@ nlShowMatchBackground=Zeige Bilder im Spielfeldhintergrund.
nlTheme=Wähle ein Thema um die Bildschirmanzeigen anzupassen.
nlVibrateAfterLongPress=Aktiviert Vibration bei langen Druck, z.B. beim Zoomen.
nlVibrateWhenLosingLife=Aktiviert Vibration bei Lebenspunktverlust.
lblEnableRoundBorder=Enable Round Border Mask
nlEnableRoundBorder=When enabled, the card corners are rounded (Preferably Card with Full Borders).
lblPreloadExtendedArtCards=Preload Extended Art Cards
nlPreloadExtendedArtCards=When enabled, Preloads Extended Art Cards to Cache on Startup.
lblShowFPSDisplay=Show FPS Display
nlShowFPSDisplay=When enabled, show the FPS Display (Experimental).
#MatchScreen.java
lblPlayers=Spieler
lblLog=Bericht
......
......@@ -950,6 +950,12 @@ nlShowMatchBackground=Show match background image on battlefield, otherwise back
nlTheme=Sets the theme that determines how display components are skinned.
nlVibrateAfterLongPress=Enable quick vibration to signify a long press, such as for card zooming.
nlVibrateWhenLosingLife=Enable vibration when your player loses life or takes damage during a game.
lblEnableRoundBorder=Enable Round Border Mask
nlEnableRoundBorder=When enabled, the card corners are rounded (Preferably Card with Full Borders).
lblPreloadExtendedArtCards=Preload Extended Art Cards
nlPreloadExtendedArtCards=When enabled, Preloads Extended Art Cards to Cache on Startup.
lblShowFPSDisplay=Show FPS Display
nlShowFPSDisplay=When enabled, show the FPS Display (Experimental).
#MatchScreen.java
lblPlayers=Players
lblLog=Log
......
......@@ -950,6 +950,12 @@ nlShowMatchBackground=Muestra la imagen de fondo de la partida en el campo de ba
nlTheme=Establece el tema que determina el aspecto global del juego.
nlVibrateAfterLongPress=Habilita la vibración rápida cuando se realice una pulsación prolongada, como p.ej. al realizar zoom de la carta.
nlVibrateWhenLosingLife=Habilita la vibración cuando tu jugador pierde vida o sufre daños durante un juego.
lblEnableRoundBorder=Enable Round Border Mask
nlEnableRoundBorder=When enabled, the card corners are rounded (Preferably Card with Full Borders).
lblPreloadExtendedArtCards=Preload Extended Art Cards
nlPreloadExtendedArtCards=When enabled, Preloads Extended Art Cards to Cache on Startup.
lblShowFPSDisplay=Show FPS Display
nlShowFPSDisplay=When enabled, show the FPS Display (Experimental).
#MatchScreen.java
lblPlayers=Jugadores
lblLog=Log
......
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