Commit 87fffa0d authored by swordshine's avatar swordshine

Add Dance of the Manse

parent cf9a72fc
......@@ -930,7 +930,6 @@ public class CardFactoryUtil {
}
}
if (sq[0].equals("StormCount")) {
return doXMath(game.getStack().getSpellsCastThisTurn().size() - 1, m, c);
}
......
Name:Dance of the Manse
ManaCost:X W U
Types:Sorcery
A:SP$ ChangeZone | Cost$ X W U | Announce$ X | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Artifact.cmcLEX,Enchantment.cmcLEX | TgtPrompt$ Select target artifact or enchantment in your graveyard | TargetMin$ 0 | TargetMax$ X | SubAbility$ DBAnimate | SpellDescription$ Return up to X target artifact and/or non-Aura enchantment cards with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Types$ Creature | Power$ 4 | Toughness$ 4 | Permanent$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE6 | References$ X
SVar:X:Count$xPaid
AI:RemoveDeck:All
Oracle:Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
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